Week 4: Rube Goldberg Machines
In-person, Feb 06, 5pm-7pm
Goals: We will talk about play and creativity in the STEM classroom and the maker lab. This week you will start the build of your Rube Goldberg LEGO machine.**
Readings due:
- Papert, S. (2002). Hard Fun.
- Runco, M. A., & Jaeger, G. J. (2012). The Standard Definition of Creativity. Creativity Research Journal, 24(1), 92–96.
- Culpepper, M. K., & Gauntlett, D. (2020). Making and learning together: Where the makerspace mindset meets platforms for creativity. Global Studies of Childhood, 10(3), 264–274.
Agenda
- Dicusss readings
- Rube Goldberg LEGO Machine Lab
Readings out:
- Wing, J. M. (2006). Computational thinking. Communications of the ACM, 49(3), 33–35.
- Kafai, Y. B., & Proctor, C. (2022). A Revaluation of Computational Thinking in K–12 Education: Moving Toward Computational Literacies. Educational Researcher, 51(2), 146–151.
- Zhong, B., & Xia, L. (2020). A Systematic Review on Exploring the Potential of Educational Robotics in Mathematics Education. International Journal of Science & Mathematics Education, 18(1), 79–101.